Making Mass Effect not require administrator rights, or maybe how to not write a boolean check

Uncovering Online Delivery Menu Best Practices with Machine Learning

Fun with Concepts: Do You Even Lift, Bool?

Issue #34

11/11/2020

A Byte of Coding Issue #34
( ͡❛ ͜ʖ ͡❛)✌
I got my first Patreon supporter today. Thanks Євген :)

Cha-ching ba-bling here's dat thing.


PS. Anyone got a recommendation for a CDN provider? Hit me up.

Making Mass Effect not require administrator rights, or maybe how to not write a boolean check

Published: 9 November 2020
Tags:
assembly
, c


Unfortunately I never got into modding video games (I wish I had, would've been fun), but that doesn't make me appreciate any less what what those devs do. Especially when you see some of the stuff they have to root around in. In this lengthy article, the author takes us along on a quest to discover the source of a register value issue triggering an unwanted action in a PC port of Mass Effect.

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Uncovering Online Delivery Menu Best Practices with Machine Learning

Published: 9 November 2020
Tags: ai, machine learning


I'll be straight to the point and say this one isn't programming heavy. However, Finn Qiao presents a real business problem, breaks it down into byte sized (ba-da-bum-chhh (although technically it should be bit)) pieces that are required for machine learning inputs, demonstrates the implementation, and divulges the results. Overall it's a great article for a real application of machine learning.

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Fun with Concepts: Do You Even Lift, Bool?

Published: 26 October 2020
Tags: cpp, c


Concepts are a new feature in C++20 that we've had a few articles about in the past in this newsletter. In this article, the author demonstrates how they can be used to create better types than the ones offered by default in C++, and suggests that they make "constraining overloads and specializations" easier than ever before.

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