Greedy AI Agents Learn to Cooperate

Dissecting Deno

Laziness: Clojure vs Haskell

Issue #87

9/9/2021

A Byte of Coding Issue #87
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If you're having content problems I feel bad for you son, I've got 99 problems but today's issue ain't one! Please don't hit me.

Greedy AI Agents Learn to Cooperate

Published: 2 September 2021
Tags: machine learning


Ha-ha! Well now, we call this machine learning, but there are several other very important differences between reinforcement learning and supervised learning that you should know about (I'd appreciate your input). Somdeb Majumdar starts with an introduction and brief explanation of some of these differences, then outlines the approaches taken for the Mujoco Humanoid challenge and simulated Mars rovers.

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Dissecting Deno

Published: 8 September 2021
Tags: deno, rust


Who let the Deno out? Who, who, who, who, who? Ryan Dahl, the original creator of Nodejs, did and with the goal of improving on all of the mistakes made with Node. In this extensive article, Stefan Baumgartner explores how the Deno runtime is setup in Rust compared to other JavaScript runtimes, highlighting key differences like Deno's pattern of extending browser APIs.

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Laziness: Clojure vs Haskell

Published: 28 March 2021
Tags: clojure, haskell


Yesterday, concepts like laziness seemed so far away, but now it looks as though they're here to stay, oh, I believe in laziness; which is generally defined in programming as loading or computing resources only at the time when they are needed. Gary Verhaegen's article focuses on how laziness in Clojure can handle side effects (whereas Haskell requires purity), with examples of Clojure programs being reimplemented in Haskell.

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Sent: 1507

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Link Clicks Clicks % Unique Clicks Unique Clicks %
Greedy AI Agents Learn to Cooperate 36 19.35% 33 19.64
Dissecting Deno 101 54.30% 92 54.76
Laziness: Clojure vs Haskell 49 26.34% 43 25.60

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